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Simulation Engineer (m/f/d)

STARK — Unmanned defense systems

Munich Mid Posted Aug 2, 2026
C++REST/APIs

About the role

STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design, develop and manufacture high performance unmanned systems that are software-defined, mass-scalable, and cost effective. This provides our operators with a decisive edge in highly contested environments. 
We are focused on delivering deployable high-performance systems - not future promises. In a time of rising threats, STARK is bolstering the technological edge of NATO Allies and their partners to deter aggression and defend Europe - today. 
Mission Simulation is STARK’s digital proving ground — the tactical environment where our entire ecosystem of UAVs, surface vessels, and EW systems converges. The Mission Simulation team is a small, specialized group based in Munich, working closely with our platform and C2 teams to integrate all multi-domain assets into high-fidelity, Software-in-the-Loop simulators. We move fast, ship realistic environments, and build for three core purposes: rigorous testing, high-stakes demos, and tactical training. There is no room for gamification. We simulate the reality of combat — from complex swarm logic to EW degradation — ensuring that developers can fail fast, and real soldiers can train safely before hitting the battlefield.Use mission simulations to strengthen our software and systems by assembling and maintaining critical software components, validating behaviours in simulated environments, and creating realistic training scenarios within our Mission Simulation Software. Perform central mission simulations incorporating whole software pipeline

Integrating software components and modules into Mission Simulation Software

Scripting Battle Scenarios

Create state of the art mission simulations

Stay current with emerging technologies and industry trends, recommending and implementing innovations to improve our products and processes

Dive deep into the details to identify, understand, and solve difficult technical problems

Constantly be challenging requirements to determine what adds value and what is not

Bachelor’s or Master’s degree in Computer Science, Engineering, or a related field, or equivalent practical experience.

3-5 years of experience (including 2 years for exceptional candidates with strong C++ and/or simulation backgrounds - ideally  VBS4 ).

API experience to connect software components / modules in VBS

Strong programming skills in  C/C++ .

Experience with  VBS4  or comparable simulation engines (Unreal, Unity, etc.).

Fundamental understanding of  AI data requirements  and synthetic data workflows.

Basic knowledge of  computer vision  concepts.

Familiarity with  military operations , mission structures, or tactical environments.

Ability to deliver solutions primarily for the Perception & AI team, with future expansion to other teams.

Strong communication and collaboration skills in a multidisciplinary environment.

Ability to work independently and take ownership of complex simulation tasks.

Excellent problem‑solving abilities and a structured approach to debugging.

A “challenger mindset” — questioning requirements to ensure technical and operational value.

Good English speaking and writing skills.

What the index says about this role

  • First seen by JobLarper — Aug 2, 2026, 6 days ago. Older postings collect hundreds of applicants — a tailored résumé matters more the longer a role has been live.
  • No pay range in our index for this listing. Across 20 indexed Software Engineer roles in EMEA that do publish one, the middle half sits between $175k and $330k, median $309k — JobLarper's read of the market, not a figure from STARK.
  • What Software Engineer roles ask for — across 10,230 indexed openings: REST/APIs (46%), Backend (42%), Cloud (38%), Python (38%), Go (25%). This posting names REST/APIs.
  • STARK is hiring actively — 79 open roles indexed.

Derived from the 27,000 roles JobLarper indexes daily from official company boards — not from the job description above.

⚡ JobLarper watched this role appear on STARK's official board on Aug 2, 2026. Sign up free to get alerted minutes after roles like this go live, and tailor your real résumé to the exact description — nothing invented.

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