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Game Programmer (Unity)

Spellbrush — Making Anime Real

San Francisco Mid Posted Oct 30, 2024
REST/APIsAI/LLMML

About the role

[https://app.ashbyhq.com/api/images/user-content/89c1442c-bd9c-46be-a910-20b49b5d9ffc/7258806f-f996-4229-ac4c-36c6447226d2/image.png]

THE UNITY ENGINEER ROLE:

We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming anime mobile tactics game.

Our game programmers are mostly generalists, so you can work on lots of different areas of the game. It’s important that you take pride in your work and know what it means to take responsibility and deliver quality and fun to players. You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation.

YOU MAY BE A GOOD FIT IF:

YOU LOVE STRATEGY RPGS

Our team draws tons of inspiration from titles like Fire Emblem, Final Fantasy Tactics, and X-Com. Our next title aims to bring the best of this genre onto the mobile screen.

AND YOU ALSO LOVE THE ANIME AESTHETIC

We're also huge anime fans if you haven't noticed.

YOU DEEPLY UNDERSTAND UNITY

We're looking for someone with 5+ years of programming experience and a high level of familiarity with Unity. A good candidate must have shipped at least one game with Unity (personal projects are great!) and have built up a sixth sense for what is the "happy path" in modern Unity development.

YOU'RE COMFORTABLE WORKING ON SMALL, FAST-PACED TEAMS

Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.

YOU'RE EXCITED ABOUT THE POTENTIAL OF GENERATIVE AI

You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into the game. You will be at the literal cutting edge of what is possible with machine learning, art, and games.

[https://app.ashbyhq.com/api/images/user-content/89c1442c-bd9c-46be-a910-20b49b5d9ffc/41695b27-7b2e-42d5-a33a-5cc9566ad678/image.png]

What the index says about this role

  • First seen by JobLarper — Aug 2, 2026, 6 days ago. Older postings collect hundreds of applicants — a tailored résumé matters more the longer a role has been live.
  • No pay range in our index for this listing. Across 1,685 indexed Software Engineer roles in US that do publish one, the middle half sits between $185k and $285k, median $225k — JobLarper's read of the market, not a figure from Spellbrush.
  • What Software Engineer roles ask for — across 10,230 indexed openings: REST/APIs (46%), Backend (42%), Cloud (38%), Python (38%), Go (25%). This posting names REST/APIs, AI/LLM, ML.
  • Spellbrush is hiring actively — 9 open roles indexed.

Derived from the 27,000 roles JobLarper indexes daily from official company boards — not from the job description above.

⚡ JobLarper watched this role appear on Spellbrush's official board on Oct 30, 2024. Sign up free to get alerted minutes after roles like this go live, and tailor your real résumé to the exact description — nothing invented.

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