Tools Programmer: Audio
Rockstar Games — Grand Theft Auto & Red Dead
About the role
At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar North is on the lookout for a Tools Programmer who is passionate about supporting and further developing a world class audio tool suite.
This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in Edinburgh, Scotland.
WHAT WE DO
The Rockstar Audio Programming team is responsible for the technology that powers the sound effects, music and dialogue in our games.
We’re committed to creating incredibly immersive interactive audio, pushing the sonic boundaries of what’s possible in our medium.
RESPONSIBILITIES
Develop and maintain an in-house audio toolset, which supports the creation and implementation of audio assets found in-game.
Closely collaborate with other members of the Audio team and the wider Rockstar Tools team.
Maintain awareness of relevant technologies, modern UI standards, and drive their adoption within the toolset.
Balance meeting short-term user needs with long-term development of the audio tool suite; identify opportunities to optimise user workflows.
REQUIREMENTS
A degree in Computer Science/Software Engineering, or equivalent professional experience.
Excellent .NET/C# skills.
Outstanding communication and interpersonal skills.
Ability to collaborate effectively within a mixed-discipline team.
Ability to work within a schedule and deliver effectively to deadlines.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
An interest in games and interactive sound/music.
Familiarity with commercial audio content creation software.
Experience of intuitive user interface design and implementation for complex data.
Knowledge of audio synthesis and DSP.
Experience with programming in C++.
Experience building applications using WPF framework.
HOW TO APPLY
Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.
If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
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What the index says about this role
- First seen by JobLarper — Aug 2, 2026, 6 days ago. Older postings collect hundreds of applicants — a tailored résumé matters more the longer a role has been live.
- No pay range in our index for this listing. Across 20 indexed Software Engineer roles in EMEA that do publish one, the middle half sits between $175k and $330k, median $309k — JobLarper's read of the market, not a figure from Rockstar Games.
- What Software Engineer roles ask for — across 10,228 indexed openings: REST/APIs (47%), Backend (42%), Cloud (38%), Python (38%), Go (25%). This posting names REST/APIs, Frontend.
- Rockstar Games is hiring actively — 60 open roles indexed.
Derived from the 26,996 roles JobLarper indexes daily from official company boards — not from the job description above.
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