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Staff Software Engineer, Gameplay - Unpublished R&D Product

Riot Games — League of Legends & Valorant

Guangzhou, China Senior+ Posted May 15, 2026
C++

About the role

拳头游戏的工程师不仅专精技术,更需要在复杂系统中承担技术领导角色。您将主导核心玩法系统的设计与实现,在不确定性中做出务实且高质量的技术决策,并持续交付面向玩家、可长期演进的游戏体验。同时,您需要推动 AI Agent 能力在研发中的实际应用,提升团队效率与能力边界。 职责: 主导核心玩法系统的设计与实现,对关键模块结果负责 与设计、美术及产品协作,将需求转化为可落地的工程方案 在迭代中平衡开发效率与工程质量,持续优化性能与稳定性…

What the index says about this role

  • First seen by JobLarper — Aug 2, 2026, 76 days ago. Older postings collect hundreds of applicants — a tailored résumé matters more the longer a role has been live.
  • What Software Engineer roles ask for — across 10,383 indexed openings: REST/APIs (41%), Python (38%), Backend (38%), Cloud (33%), Go (28%).
  • Riot Games is hiring actively — 80 open roles indexed, 30 first appeared in the last 30 days.

Derived from the 28,483 roles JobLarper indexes daily from official company boards — not from the job description above.

⚡ JobLarper watched this role appear on Riot Games's official board on May 15, 2026. Sign up free to get alerted minutes after roles like this go live, and tailor your real résumé to the exact description — nothing invented.

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