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Senior Software Engineer - Tech Foundations

Riot Games — League of Legends & Valorant

Shanghai, China Senior+ Posted May 13, 2026
JavaC++GoREST/APIsCloudBackend

About the role

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

Riot Engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Software Engineer, you’ll work with our technologies, creating new solutions to overcome high-volume obstacles and to provide player value.

As a Senior Software Engineer on Tech Foundations Team, you'll be working from our Shanghai office, and you'll report to the team's Engineering Manager. You’ll help Riot understand and design software which satisfies China-specific requirements and implement solutions on Riot standard tech stack. You'll write core backend services and tools to ensure high quality of service for games. You'll use your experience with microservices to build reliable, scalable systems that are easy to understand and operate. You'll also draw on your experience with engineering best practices to ensure that our testing and deployment tech is top of the line. You need to work with multiple teams inside and outside Riot to drive and deliver high-quality results.

Responsibilities:

Write high-quality code that follows Riot and industry best practices

Build and operate scalable microservices that require performance and reliability

Contribute to the design and building of services

Work in a variety of different technical capacities, contributing to code bases in multiple languages and tech stacks

Develop and adopt tools

Participate in the team's on-call rotation

Collaborate with internal/external teams in the product life cycle, use your collaboration skills and tech expertise to ship the product

Hands-on coding and code review, be accountable for the quality and maintainability of the team codebase

Required Qualifications:

BS in Computer Science (or equivalent experience)

4+ years of deep hands-on programming experience in at least one of the following languages: C/C++, Java, Go, C#

Experience operating and maintaining live web services and troubleshooting live issues

Experience developing fault-tolerant distributed systems from the ground up, including requirements-gathering, architecture design, project breakdown, and execution

Experience with cloud services (e.g. AWS, Azure, Tencent Cloud)

Strong communication and collaboration skills, with the ability to work effectively in a team environment

Bilingual proficiency in Chinese (Mandarin) and English, with strong written and verbal communication skills in both languages

Desired Qualifications:

Experienced in client game development

Familiarity with building game content tools and pipelines

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

What the index says about this role

  • First seen by JobLarper — Aug 2, 2026, 6 days ago. Older postings collect hundreds of applicants — a tailored résumé matters more the longer a role has been live.
  • What Software Engineer roles ask for — across 10,230 indexed openings: REST/APIs (46%), Backend (42%), Cloud (38%), Python (38%), Go (25%). This posting names REST/APIs, Backend, Cloud, Go.
  • Riot Games is hiring actively — 69 open roles indexed.

Derived from the 27,000 roles JobLarper indexes daily from official company boards — not from the job description above.

⚡ JobLarper watched this role appear on Riot Games's official board on May 13, 2026. Sign up free to get alerted minutes after roles like this go live, and tailor your real résumé to the exact description — nothing invented.

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