Software Engineer, Gameplay - Unpublished R&D Product (Contract)
Riot Games — League of Legends & Valorant
About the role
关于我们
我们以玩家体验为核心,致力于用创新技术为全球玩家带来卓越的游戏体验。作为Riot中国在研项目组的一员,你将和多元化团队一同探索前沿引擎技术,不断学习与成长,共同打造高品质、充满想象力的游戏产品。我们鼓励开放合作、不断挑战自我,诚邀热爱研发和创新的你加入!
岗位职责
负责基于Unreal Engine 5(UE5)引擎的游戏客户端功能开发与维护;
实现和优化客户端各类核心功能,保障高性能和稳定性,为玩家呈现流畅的游戏体验;
参与客户端功能模块的技术实现与维护,推动功能高质量落地;
与策划、美术及服务器等多团队协作,确保功能需求精准实现和体验优化;
针对新需求和玩家反馈,持续进行性能分析、问题定位与优化迭代;
跟踪引擎和行业新技术,将高效工具、流程和最佳实践应用到项目中。
任职要求
本科及以上学历,2年以上游戏客户端开发经验,有较强的C++编程功底;
至少1年以上Unreal Engine 5(UE5)项目开发经验 或 2年以上Unity项目开发经验,熟悉引擎开发流程;
能够独立负责细分功能模块的开发、优化与维护;
具备良好的性能优化能力,能够定位并解决客户端的性能问题与兼容性问题;
能与策划、美术、服务端等岗位高效沟通协作,共同推动需求开发与落地;
具备严谨的编码规范与问题分析能力,乐于分享与持续学习新技术。
加分项
有大型多人在线游戏、沙盒、MOBA或高复杂度项目的UE5客户端开发经验;
熟悉UE5渲染、UI、动画、网络同步等相关模块开发;
有Unreal Engine工具或插件开发经验;
拥有既能独立钻研新技术又能带动团队贡献的能力;
熟悉英雄联盟IP,有国际化、多文化项目经验;
英语口语流利,能阅读或编写英文技术文档。
用工性质:与专业人事服务公司FESCO Adecco签订劳动合同.
What the index says about this role
- First seen by JobLarper — Aug 2, 2026, 6 days ago. Older postings collect hundreds of applicants — a tailored résumé matters more the longer a role has been live.
- What Software Engineer roles ask for — across 10,230 indexed openings: REST/APIs (46%), Backend (42%), Cloud (38%), Python (38%), Go (25%). This posting names Frontend.
- Riot Games is hiring actively — 69 open roles indexed.
Derived from the 27,000 roles JobLarper indexes daily from official company boards — not from the job description above.
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