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Senior Tools Programmer, UI & AI Workflows

Epic Games — Fortnite & Unreal Engine

Vancouver,British Columbia,Canada Senior+ Posted Jun 17, 2026
C++React NativeFrontendAI/LLM

About the role

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

PROGRAMMING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

We're looking for a senior Tools Programmer to help build the next generation of UI tooling for users and AI-powered agentic workflows (tools that let AI agents assist with and automate UI creation, iteration, and debugging). You'll shape the systems and frameworks that millions of creators rely on, from WYSIWYG editors to the APIs and runtime UI capabilities used to ship games and tools.

In this role, you will

Design, build, and integrate AI-powered tools and frameworks for UI authoring, iteration, and debugging

Own and evolve the UI tech codebase used to build tools and in-game UI in Unreal Engine

Set technical direction for UI tooling and mentor other programmers

Collaborate across disciplines to identify improvement areas, gather feedback, and design solutions for developer needs

Profile and resolve performance and memory issues in UI systems

Work with Epic's internal teams and Unreal Engine licensees to help them solve UI challenges

What we're looking for

Strong tools-programming background with experience building tools that improve development workflows in games or other fields

Deep expertise in the UI domain (UI frameworks, runtime UI engines, and editor/WYSIWYG tooling)

Excellent C++ skills and experience working in a large codebase

Some hands-on exposure to AI-powered or agentic workflows, whether through work, courses, or personal projects

Strong written and verbal communication skills in English

Experience with Unreal Engine is a plus

Experience with Slate and/or UMG is a plus

Shipped title experience in games or real-time applications is a plus

EPIC JOB + EPIC BENEFITS = EPIC LIFE

We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
British Columbia Base Pay Range
$182,815 $268,128 CAD

ABOUT US

Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .

What the index says about this role

  • First seen by JobLarper — Aug 2, 2026, 5 days ago. Older postings collect hundreds of applicants — a tailored résumé matters more the longer a role has been live.
  • No pay range in our index for this listing. Across 37 indexed Software Engineer roles in Canada that do publish one, the middle half sits between $180k and $258k, median $248k — JobLarper's read of the market, not a figure from Epic Games.
  • What Software Engineer roles ask for — across 10,230 indexed openings: REST/APIs (46%), Backend (42%), Cloud (38%), Python (38%), Go (25%). This posting names AI/LLM, Frontend.
  • Epic Games is hiring actively — 70 open roles indexed.

Derived from the 27,000 roles JobLarper indexes daily from official company boards — not from the job description above.

⚡ JobLarper watched this role appear on Epic Games's official board on Jun 17, 2026. Sign up free to get alerted minutes after roles like this go live, and tailor your real résumé to the exact description — nothing invented.

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